We're welcoming to all players, new, returning, and veteran players a like. Solo players and small groups are especially encouraged to join. We have a short common sense list of conduct rules and very short list of building rules. We want to harbor an atmosphere where players can feel welcome to play the game the way they want to play without being creatively restricted by a mile long list of rules. We feature only a handful of mods with QoL, design, roleplay, and customization in mind. The mod list is short and will continue to stay short.
PvP damage is turned on for immersion, RP, and events but base damage is turned off so you won't have to worry about your base being raided.
Server Lore: Low fantasy, follows Conan world lore.
Server Information:
Sands of Sin RP/ERP/PvE
176.57.143.85:36400
20 slots, can be raised higher if needed
Server based out of Dallas, TX - USA
- mostly vanilla settings besides QoL improvements
- vanilla endgame (60 is max level, no EEWA or AoC type mods)
- 3X experience
- 2X harvest
- living settlements is turned off, profession thralls don't walk around your base
- no base raiding
- PvP is enabled
- player structure damage is off
- server restarts and updates every 12 hours
- no items dropped on death
- avatars are enabled for RP purposes but cannot damage structures
- /sethome and /home are enabled
- longer days, longer nights
- max clan size of 5
- text-based RP, not voice RP
- admin will only intervene on a need-to basis, admin plays just like a regular player
- admin will only spawn server use items and items/rewards for events
- admin will not replace thralls or items due to a game bug
- currently there are no server or admin merchants to encourage a player driven market
Mod List:
https://steamcommunity.com/sharedfiles/filedetails/?id=3437261487